

Various additional crash fixes addressed.Fixed a crash caused by pillaging in neutral territory.Fixed an issue where pillaged City-State resources would add to the number the Suzerain got, instead of subtracting.Fixed invalid combat previews from appearing when units are awakened.Fixed an issue where the Wonder Placement lens will remain open when opening and closing the City Details list before selecting a tile for a Wonder during gameplay.Fixed an issue where restarting the build of a district would be prevented if a new resource had popped up on its location.Fixed an issue where end of movement penalties were applying early and preventing units from using their final movement points.Fixed an issue where max unit strength was not properly updating the city strength.Fixed an issue where players would sometimes be prevented from planting woods on unrevealed resources.Fixed some internal calculations for Rock Bands and Tourism.Fixed an issue where the incorrect information would be displayed when changing the number of Envoys, while there is an Envoy modifier in effect.Fixed an issue where Giant Death Robots were incorrectly affecting city Defense Strength.Fixed an issue where a Great Prophet notification was not triggering after earning enough Great People points.

#CIV 6 PATCH NOTES JULY UPDATE#

Improved clarity on Warmongering penalties associated with taking a civ's final city.From the Industrial era (about +5 percent) to the Information era (about +20 percent).Increased research costs of Technologies and Civics progressively.Decreased production costs of all Space Race Projects by 40 percent.From the Industrial era (about -10 percent) to the Atomic era (about -40 percent).Decreased production costs of Wonders progressively.Cities can no longer receive amenities from more than one regional building per type they take the highest (ex.Cities can no longer receive yields from more than one regional building per type they take the highest (ex.Huey, Great Lighthouse) so they cannot become stranded in lakes Great Admirals are no longer allowed to spawn on wonders in water tiles (ex.Coastal Raids can now pillage districts in addition to the buildings within.Religious units may now Fortify Until Healed.Added new replay option to Wonder completion movies.This only shows up when a single player scenario is available and enabled (as can be found in both of the new DLCs! Jump into Scenarios more easily within the Single Player menu.Put a unit to sleep until they spot an enemy unit.Added Earth map (standard size) Added 'alert' action for units.
